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September 19, 2012
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Astral game rules (color) by Catspaw-DTP-Services Astral game rules (color) by Catspaw-DTP-Services

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The rules in full color for Sun and Moon—The Astral Game. The PDF file is set up for US letter size (8.5 inches by 11 inches), and is four pages long. It also can be printed from Adobe Acrobat or Reader as a “booklet” on a single sheet of tabloid paper (11 inches by 17 inches), then folded in half.

(I apologize for the bizarre category, but Deviantart steadfastly ignores the existence of any game other than digital games.)
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:iconrelgukxilef:
As it is now it's possible to cause eclipse in the opening phase. Does the rule that the princess must get out of it (by placing a soldier) immediately apply here?
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:iconcatspaw-dtp-services:
If the player is wise, certainly. Eclipse doesn’t “kick in” until the start of play, but a player who overlooks it during opening deployment would be in trouble right away.
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:iconrbspony:
Half the challenge, I presume, is actually seeing what's up and figuring out how the positions relate to each other. I haven't had the luck to see the game played, though.
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:iconcatspaw-dtp-services:
I haven’t had an opportunity to play, or observe, the game a great deal yet, but one thing I have learned is that the initial deployment corresponds roughly to the opening game in chess, and that the actual beginning of play corresponds approximately to the midgame of chess.

It was a surprising observation, but in retrospect it makes sense: the arrangement of the board makes for a veritable slaughter of pieces fairly quickly.
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:icontigrospottystripes:
Awesome job ponyfying chess!!!
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:iconcatspaw-dtp-services:
Thanks very much! It was a lot of work, but I hope the end result was worth it.
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:icondeviantfate:
I finally got around to printing a copy of your game, and I must say I enjoy it quite a bit. I especially like the shape and feel of the board.
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:iconcatspaw-dtp-services:
Thanks very much! As far as I know the board lay-out is unique, and did cause some odd headaches: Unlike a more typical rectilinear game board, it has no corners and very little edge, and the cyclic aspect complicated the process of figuring out good moves for the playing pieces.
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:iconmasterganelon:
I still think that it's much too difficult to capture a unicorn. if you get within 3 stars they can capture you. It's just... impossible to take them without wasting time and/or losing a piece. I think a Unicorn's capture rules need to be revised.
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:iconcatspaw-dtp-services:
An earth pony can threaten a unicorn from two stars away, since it is the only soldier allowed to “turn a corner”.

An earth pony or a pegasus can threaten a unicorn from a neighboring star, since a unicorn can’t capture without moving at least one star.

Admittedly, it’s more difficult to threaten a unicorn with a pegasus than with an earth pony, but it can be done. The options expand if another piece is available to guard the first piece.
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