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About Professional Artist Dave BryantMale/United States Recent Activity
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Catspaw-DTP-Services
Dave Bryant
Artist | Professional
United States
I’m a freelance graphic designer and production artist doing business as Catspaw DTP Services in Silicon Valley, California.

My career started in the late 1980s, before the Web existed, during the waning days of hot wax and paste-up boards. At first I worked on monthly magazines, and they along with books remain my favorite projects. These days, however, I’m more likely to be working on marketing collateral, packaging, or instruction sheets and booklets.

This gallery displays personal projects and provides an outlet for my sense of whimsy. A more formal portfolio of past work can be found at my professional Web site, a link to which is below.

Other places to visitZazzle storeLivejournalTwitter
Crecious could use some commissions, so go commission her! She’s posted details on her Deviantart journal.

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:iconjumblehorse:
JumbleHorse Featured By Owner Nov 28, 2016
Thank you for watch!
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:iconkellythedrawinguni:
KellyTheDrawingUni Featured By Owner Jun 18, 2016
Thanks so much for the watch! I really appreciate it :la: Here, have a llama :hug:

:llama:
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Jun 19, 2016  Professional
Y’welcome—and thanks for the llama!
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:iconkellythedrawinguni:
KellyTheDrawingUni Featured By Owner Jun 19, 2016
No problem! :la:
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:iconsanluris:
Sanluris Featured By Owner Edited Sep 27, 2015  Hobbyist Photographer
I was browsing (MLP things I think, but I can't remember exactly what kind) and found your book covers and posters, and they looked nice. I've also started looking at the game rules in your gallery. I haven't read them all the way through yet though.
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Sep 27, 2015  Professional
Enjoy! I hope you find the games entertaining and fun.
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:iconsanluris:
Sanluris Featured By Owner Sep 27, 2015  Hobbyist Photographer
Yep!
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:iconmsolec2000:
msolec2000 Featured By Owner Dec 29, 2013
Shall it be uploaded into boardgamegeek.com?
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Dec 31, 2013  Professional
I suppose it should be. I confess I rarely visit BGG, and it was a roommate who actiually posted the game originally, so I never remember to do that!
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:iconfesoferbex:
Fesoferbex Featured By Owner Sep 13, 2013  Professional General Artist
You are not forgotten, just a quick reminder ;)
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Sep 13, 2013  Professional
No worries! :-)
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:iconirashtar:
Irashtar Featured By Owner Aug 19, 2013
Sun and Moon is absolutely beautiful. I am extraordinarily tempted to write a fanfic about this game becoming an underground hit with the fillies and colts of Canterlot. There's a lot of different aspects such an event could spark that I'd love to explore.

So, my question is, May I have permission to explicitly use your game in a story with all due credit given and linked, including a cover image (probably just a scaled version of the color game board, or maybe a nice screenshot from the downloadable version), and if so, what do you want the designer and/or publisher to be named in-universe? 
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Sep 9, 2013  Professional
In case you haven’t been notified already, I’ve posted the terrestrial game board and rules. I haven’t revised the Compendium yet; that will be a significant undertaking, possibly doubling the page count. If you need to discuss any questions that arise as a result of me changing things around on you, drop me a note!
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:iconirashtar:
Irashtar Featured By Owner Sep 19, 2013
I've seen the terrestrial game, it looks decent enough as a first draft, but I think the diagrams need a little work. Figures 2-5 all suffer from ghosting optical illusions, which make figures 3-4 identical at first glance. and the movement/starting position diagrams could be improved by enlarging the unit type symbol and removing the sun or moon from the piece.

All in all, it feels like a slightly watered down version of the game. By removing the unique celestial board, it feels like it would easily be lost in the crowd of chess variants already out there.

On the writing front, I've been rather slow for a while, but I'm nearly done with the first short story of 21 Circles. Named after the 12 hours, 6 spheres, sun, moon, and earth of the board. The first is the sun, featuring how Celestia discovers the game due to the upscale marble and precious metals version of the board is mistaken for an endtable and delivered to her, and her rather mixed reactions. The second will shift focus to Luna as she decides to hold judgement back, and see how the ponies who actually play the game behave, rather than fall into the trap of listening just to the detractors (rabble rabble D&D is the work of Discord!)
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Sep 19, 2013  Professional
I may tweak the diagrams; we’ll see.

My strong suspicion is that the terrestrial game will prove to be significantly more playable than the astral game—the very elements that make the astral game more spectacular visually also make it much, much harder to play and to win. There’s a reason chess variants and chantrang-descended games have that family resemblance in common; depart too far from it and the variants tend to become unworkable, or at least harder to make work.

Be sure to let me know when you post the story!
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:iconfesoferbex:
Fesoferbex Featured By Owner Jul 29, 2013  Professional General Artist
Been slow, but I've been chipping away at the prototype. Everyone who has seen it so far has been amazed :D
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Jul 30, 2013  Professional
I figured you were busy with that, and I didn’t want to joggle your elbow!
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:icontopgull:
TopGull Featured By Owner Dec 18, 2012  Hobbyist Digital Artist
I just released the first version of Sun and Moon: Java Edition in my gallery. I probably did a terrible job of explaining things, but I'd love to hear what you think and I'd be happy to answer any questions.
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:iconsefzaps:
Sefzaps Featured By Owner Oct 26, 2012  Hobbyist Artist
May I suggest a type of compromise? If the chess-king version seems underpowered, and the current version does not allow banishment easily, could you have a situational movement system? If a princess is currently in eclipse, they are limited to one space movement with no capture. When outside of eclipse they have the option of flying over pieces, turning a corner, or taking from two (or one) star away. This might solve you issue because a chain of eclipses would be much more difficult to avoid, the ideal solution involving external pieces. However, it it easier and better to avoid initial eclipse, but you can't do that forever.
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Oct 29, 2012  Professional
It’s an interesting idea, though it would have to overcome the major hurdle that currently hangs up the game: getting the opposing princess into eclipse in the first place. The dilemma everyone is gnawing on is that it’s too difficult to achieve that first eclipse, with the game devolving into a Keystone Kops-style pursuit around the board.
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:iconsefzaps:
Sefzaps Featured By Owner Oct 30, 2012  Hobbyist Artist
in some quick tests. I find that I can get the initial eclipse to be not too challenging when you have one piece on one side and another piece on the other (assuming you cannot capture when eclipsed). I don't know about banishment, though. I'll look through my idea more thoroughly when I have the time.
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Oct 30, 2012  Professional
Please do, and let us know the results!
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:iconwanderingbishop:
wanderingbishop Featured By Owner Oct 5, 2012
eeeeh, I'm not too keen on the idea of limiting the princess to the twilight line etc. It'd be like a variant of chess where the king can only move around the edge of the board. It also means that the two princesses are almost incapable of assisting their troops in achieving eclipse/banishment, and in an endgame with one or two pieces on either side, having the princess be able to contribute towards achieving banishment would be fairly crucial.
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:iconcatspaw-dtp-services:
Catspaw-DTP-Services Featured By Owner Oct 5, 2012  Professional
Your thoughts echo mine on the subject, but I felt in fairness I at least should let folks evaluate the suggestions. I’m hoping the “hybrid” idea will work well enough to nail down the game.
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